Tofu Engine

~ a 2D game engine w/ an eco-friendly pixel-art retro-soul ~



local File = require("")


File.load(name : string) : string

Loads the file name and return its content as a Lua binary-encoded string. : string, data : string)

Stores the Lua binary-encoded string data into the file name (overwriting any existing file, in the case).

This function saves a file into the local user-dependent storage. Any archive mount point in use is not modified (as they are read-only in nature).